The Invasion of Arun’Kid
by Scott Casper -- 2002
Published by Kenzer & Co.
Retroconverted to OD&D (1974 rules) by Scott Casper -- 2003
DC conversions note: Any skill check that isn’t covered by an OD&D game mechanics can be considered automatically successful if it has a DC of 12 or less, or a 3 in 6 chance of being successful otherwise.
Key NPCs and Monsters
The Villagers of Arun’Kid
Emeriki, male human adept: AC 7; MV 12”; C 2; hp 7; AL N; Str 10, Int 10, Wis 12, Dex 13, Con 14, Cha 15.
Spells: Cure Light Wounds.
Items: Leather armor, quarterstaff, pouch of mistletoe and holly, 1 sp, 1d4 cp.
Keviri, male human veteran: AC 9; MV 12”; F 1; hp 6; AL N; Str 12, Int 6, Wis 5, Dex 13, Con 12, Cha 7.
Items: Peasant’s outfit, club, 1d4 cp.
Ku’Roli, male human acolyte: AC 7; MV 12”; C 1; hp 4; AL N; Str 10, Int 12, Wis 12, Dex 12, Con 11, Cha 11.
Items: Leather armor, quarterstaff, sling and 6 sling stones, wooden Holy symbol, 1d6 cp.
Tuveri, male human veteran: AC 6; MV 12”; F 1; hp 7; AL L; Str 13, Int 9, Wis 8, Dex 11, Con 10, Cha 12.
Items: Leather armor, small shield, short sword, shortbow, quiver of 20 arrows, 1d2 sp, 1d4 cp.
The Gnome Invasion Force
Barston Barleten, male gnome swordsman: AC 2; MV 3”; F 3; hp 16; AL L; Str 12, Int 11, Wis 11, Dex 11, Con 13, Cha 11.
Items: Platemail armor, small shield, short sword, sling, 10 sling bullets.
Darton Barleten, male gnome medium: AC 9; MV 9”; MU 1; hp 5; AL N; Str 9, Int 13, Wis 12, Dex 12, Con 11, Cha 11.
Spells: Sleep.
Items: Dagger, 25’ of rope, spell component pouch, traveler’s outfit, flask of oil, torch.
Karston Barleten, male gnome swordsman: AC 7; MV 9”; F 3; hp 17; AL N; Str 11, Int 12, Wis 11, Dex 13, Con 12, Cha 12.
Items: Leather armor, club, short sword, backpack, crowbar, 30’ of rope, torch.
Larstin Barleten, female gnome seer: AC 9; MV 9”; MU 2; hp 8; AL N; Str 9, Int 13, Wis 12, Dex 14, Con 13, Cha 12.
Spells: Charm Person, Light.
Items: Robes, dagger, 30’ of rope, spell component pouch, 2 small sacks.
The Hermit’s Farm
Dak’Wi, male human curate: AC 7; MV 12”; C 5; hp 7; AL N; Str 12, Int 14, Wis 17, Dex 12, Con 7, Cha 17.
Spells: Cure Light Wounds, Purify Food & Drink; Bless, Speak with Animals.
Items: Leather armor, spear, shortbow, quiver of 18 arrows and 2 silver-tipped arrows, holly and mistletoe, wooden Holy symbol of Belanar, Potion of Clairvoyance, spell scroll (Cure Light Wounds, Hold Person), miscellaneous goods in his home.
The Mausoleum
Ver’Kusi, wight: AC 5; MV 9”; HD 3; hp 15; SA energy drain; SD silver or magic weapons needed to hit; AL C.
The Lord’s Forces
Captain Turigath Fobolid, male human lord: AC 2; MV 6”; F 9; hp 50; AL L; Str 16, Int 14, Wis 12, Dex 12, Con 15, Cha 12.
Items: Platemail armor, small shield, heavy lance, shortbow, quiver of 20 arrows, Sword +1, +2 vs. Lycanthropes, gold and jeweled cloak clasp worth 60 gp.
The Brigand Camp
Dergog, male goblin veteran: AC 7; MV 9”; F 1; hp 6; AL C; Str 11, Int 10, Wis 10, Dex 12, Con 11, Cha 8.
Items: Leather armor, battleaxe, quiver of 7 javelins, 1d6 cp.
Geledari, male human medium: AC 9; MV 12”; MU 1; hp 5; AL C; Str 9, Int 13, Wis 11, Dex 12, Con 12, Cha 11.
Spells: Light.
Items: Traveler’s outfit, 2 throwing daggers, 1d10 cp.
Hanari Sar’Di, male human hero: AC 5; MV 9”; F 4; hp 22; AL C; Str 14, Int 12, Wis 12, Dex 14, Con 12, Cha 13.
Items: Chainmail armor, composite short bow, quiver of 20 arrows, iron Holy symbol of Ranaka, Sword +1.
Ranagari, male orc warrior: AC 5; MV 9”; F 2; hp 7; AL C; Str 13, Int 11, Wis 10, Dex 13, Con 13, Cha 9.
Items: Chainmail armor, sword, dagger, shortbow, quiver of 12 arrows.
Taserusi, male human veteran: AC 5; MV 9”; F 1; hp 6; AL C; Str 12, Int 10, Wis 10, Dex 11, Con 11, Cha 9.
Items: Chainmail armor, battleaxe, shortbow, quiver of 18 arrows, 1d8 cp.
Other NPCs and Monsters
The Villagers of Arun’Kid
Commoners, male (50), female (10) human: treat as peasants, as per Chainmail rules.
The Gnome Invasion Force
Gnome veterans, male (9), female (1): AC 7; MV 9”; F 1; hp 6 (x3), 5 (x5), 4, 3 (x2); AL N.
Items: Leather armor, spear, sling, 10 sling stones, 25’ of rope, small sack, 1d4 sp.
Gnome warriors, male: AC 4; MV 6”; F 2; hp 13, 12 (x2), 10, 9 (x2); AL N.
Items: Chainmail armor, small shield, short sword, sling, 10 sling bullets, 20 ft. of rope, 2 small sacks, 1d8 sp.
The Hermit’s Farm
1-4 giant rats: AC 8; MV 12”; HD 1/2; AL N.
1 giant eagle: AC 8; MV 3”/18”; HD 1; hp 5; AL N.
2 pixies: AC 6; MV 9”/18”; HD 1; hp 2 each; AL N; SD always invisible.
The Mausoleum
1 giant spider: AC 8; MV 12”; HD 1; hp 3; AL N.
6 dog zombies: AC 8; MV 6”; HD 1; hp 5 (x2), 4 (x4); AL N.
The Lord’s Forces
Human warriors, male (9), female (1): AC 4; MV 9”; F 2; hp 11, 10 (x3), 9 (x5), 8; AL L.
Items: Chainmail armor, small shield, short sword, quiver of 10 javelins.
The Brigand Camp
Brigands, male (7), female (8): AC 7; MV 12”; HD 1; hp 5 (x5), 4 (x3), 3 (x4), 2 (x3); AL C.
Items: Leather armor, handaxe, shortbow, quiver of 12 arrows, 1d4 cp (x6); leather armor, spear, dagger, 1d4 cp (x4), leather armor, dagger, 4 darts (x5).
Human veterans, male (5): AC 7; MV 12”; F 1; hp 7, 6, 5, 4 (x2); AL C.
Items: Leather armor, short sword, shortbow, quiver of 15 arrows, 1d4 sp (x3); leather armor, short sword, dagger, 1d4 sp (x2).
Goblins, male (3), female (1): AC 6; MV 9”; HD 1-1; hp 5 (x2), 3 (x2); AL C.
Items: leather armor, mace, quiver of 7 javelins.
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