Thursday, October 4, 2007

Village of Arun'Kid Retroconverted to OD&D

The Invasion of Arun’Kid
by Scott Casper -- 2002
Published by Kenzer & Co.
Retroconverted to OD&D (1974 rules) by Scott Casper -- 2003

DC conversions note: Any skill check that isn’t covered by an OD&D game mechanics can be considered automatically successful if it has a DC of 12 or less, or a 3 in 6 chance of being successful otherwise.

Key NPCs and Monsters

The Villagers of Arun’Kid

Emeriki, male human adept: AC 7; MV 12”; C 2; hp 7; AL N; Str 10, Int 10, Wis 12, Dex 13, Con 14, Cha 15.
Spells: Cure Light Wounds.
Items: Leather armor, quarterstaff, pouch of mistletoe and holly, 1 sp, 1d4 cp.

Keviri, male human veteran: AC 9; MV 12”; F 1; hp 6; AL N; Str 12, Int 6, Wis 5, Dex 13, Con 12, Cha 7.
Items: Peasant’s outfit, club, 1d4 cp.

Ku’Roli, male human acolyte: AC 7; MV 12”; C 1; hp 4; AL N; Str 10, Int 12, Wis 12, Dex 12, Con 11, Cha 11.
Items: Leather armor, quarterstaff, sling and 6 sling stones, wooden Holy symbol, 1d6 cp.

Tuveri, male human veteran: AC 6; MV 12”; F 1; hp 7; AL L; Str 13, Int 9, Wis 8, Dex 11, Con 10, Cha 12.
Items: Leather armor, small shield, short sword, shortbow, quiver of 20 arrows, 1d2 sp, 1d4 cp.

The Gnome Invasion Force

Barston Barleten, male gnome swordsman: AC 2; MV 3”; F 3; hp 16; AL L; Str 12, Int 11, Wis 11, Dex 11, Con 13, Cha 11.
Items: Platemail armor, small shield, short sword, sling, 10 sling bullets.

Darton Barleten, male gnome medium: AC 9; MV 9”; MU 1; hp 5; AL N; Str 9, Int 13, Wis 12, Dex 12, Con 11, Cha 11.
Spells: Sleep.
Items: Dagger, 25’ of rope, spell component pouch, traveler’s outfit, flask of oil, torch.

Karston Barleten, male gnome swordsman: AC 7; MV 9”; F 3; hp 17; AL N; Str 11, Int 12, Wis 11, Dex 13, Con 12, Cha 12.
Items: Leather armor, club, short sword, backpack, crowbar, 30’ of rope, torch.

Larstin Barleten, female gnome seer: AC 9; MV 9”; MU 2; hp 8; AL N; Str 9, Int 13, Wis 12, Dex 14, Con 13, Cha 12.
Spells: Charm Person, Light.
Items: Robes, dagger, 30’ of rope, spell component pouch, 2 small sacks.

The Hermit’s Farm

Dak’Wi, male human curate: AC 7; MV 12”; C 5; hp 7; AL N; Str 12, Int 14, Wis 17, Dex 12, Con 7, Cha 17.
Spells: Cure Light Wounds, Purify Food & Drink; Bless, Speak with Animals.
Items: Leather armor, spear, shortbow, quiver of 18 arrows and 2 silver-tipped arrows, holly and mistletoe, wooden Holy symbol of Belanar, Potion of Clairvoyance, spell scroll (Cure Light Wounds, Hold Person), miscellaneous goods in his home.

The Mausoleum

Ver’Kusi, wight: AC 5; MV 9”; HD 3; hp 15; SA energy drain; SD silver or magic weapons needed to hit; AL C.

The Lord’s Forces

Captain Turigath Fobolid, male human lord: AC 2; MV 6”; F 9; hp 50; AL L; Str 16, Int 14, Wis 12, Dex 12, Con 15, Cha 12.
Items: Platemail armor, small shield, heavy lance, shortbow, quiver of 20 arrows, Sword +1, +2 vs. Lycanthropes, gold and jeweled cloak clasp worth 60 gp.

The Brigand Camp

Dergog, male goblin veteran: AC 7; MV 9”; F 1; hp 6; AL C; Str 11, Int 10, Wis 10, Dex 12, Con 11, Cha 8.
Items: Leather armor, battleaxe, quiver of 7 javelins, 1d6 cp.

Geledari, male human medium: AC 9; MV 12”; MU 1; hp 5; AL C; Str 9, Int 13, Wis 11, Dex 12, Con 12, Cha 11.
Spells: Light.
Items: Traveler’s outfit, 2 throwing daggers, 1d10 cp.

Hanari Sar’Di, male human hero: AC 5; MV 9”; F 4; hp 22; AL C; Str 14, Int 12, Wis 12, Dex 14, Con 12, Cha 13.
Items: Chainmail armor, composite short bow, quiver of 20 arrows, iron Holy symbol of Ranaka, Sword +1.

Ranagari, male orc warrior: AC 5; MV 9”; F 2; hp 7; AL C; Str 13, Int 11, Wis 10, Dex 13, Con 13, Cha 9.
Items: Chainmail armor, sword, dagger, shortbow, quiver of 12 arrows.

Taserusi, male human veteran: AC 5; MV 9”; F 1; hp 6; AL C; Str 12, Int 10, Wis 10, Dex 11, Con 11, Cha 9.
Items: Chainmail armor, battleaxe, shortbow, quiver of 18 arrows, 1d8 cp.

Other NPCs and Monsters

The Villagers of Arun’Kid
Commoners, male (50), female (10) human: treat as peasants, as per Chainmail rules.

The Gnome Invasion Force
Gnome veterans, male (9), female (1): AC 7; MV 9”; F 1; hp 6 (x3), 5 (x5), 4, 3 (x2); AL N.
Items: Leather armor, spear, sling, 10 sling stones, 25’ of rope, small sack, 1d4 sp.

Gnome warriors, male: AC 4; MV 6”; F 2; hp 13, 12 (x2), 10, 9 (x2); AL N.
Items: Chainmail armor, small shield, short sword, sling, 10 sling bullets, 20 ft. of rope, 2 small sacks, 1d8 sp.

The Hermit’s Farm
1-4 giant rats: AC 8; MV 12”; HD 1/2; AL N.
1 giant eagle: AC 8; MV 3”/18”; HD 1; hp 5; AL N.
2 pixies: AC 6; MV 9”/18”; HD 1; hp 2 each; AL N; SD always invisible.

The Mausoleum
1 giant spider: AC 8; MV 12”; HD 1; hp 3; AL N.
6 dog zombies: AC 8; MV 6”; HD 1; hp 5 (x2), 4 (x4); AL N.

The Lord’s Forces
Human warriors, male (9), female (1): AC 4; MV 9”; F 2; hp 11, 10 (x3), 9 (x5), 8; AL L.
Items: Chainmail armor, small shield, short sword, quiver of 10 javelins.

The Brigand Camp
Brigands, male (7), female (8): AC 7; MV 12”; HD 1; hp 5 (x5), 4 (x3), 3 (x4), 2 (x3); AL C.
Items: Leather armor, handaxe, shortbow, quiver of 12 arrows, 1d4 cp (x6); leather armor, spear, dagger, 1d4 cp (x4), leather armor, dagger, 4 darts (x5).

Human veterans, male (5): AC 7; MV 12”; F 1; hp 7, 6, 5, 4 (x2); AL C.
Items: Leather armor, short sword, shortbow, quiver of 15 arrows, 1d4 sp (x3); leather armor, short sword, dagger, 1d4 sp (x2).

Goblins, male (3), female (1): AC 6; MV 9”; HD 1-1; hp 5 (x2), 3 (x2); AL C.
Items: leather armor, mace, quiver of 7 javelins.

No comments: